using System;
using Entities;

namespace Stats
{
	public class Buff : IMod
	{
		private Fighter parent;
		private Mod mod;
		
		private double baseDuration;
		private double distThreshold;
		private double numberFactor;
		
		
		public Buff (Mod m, Fighter p)
		{
			mod = m;
			parent = p;
		}
		
		public void apply(){
			mod.apply();	
		}
	}
}

